Call of Duty: World War II

COD is back

CoD: World war II

No surprises: Call of Duty: WW2 will come on November 3 on PC, PS4, and Xbox One, and will be dedicated to fighting on the Western Front of the Second World War. As expected, the preorder award will be eligible for early participation in the multiplayer testing. The owners of the PS4 will have the first access to the closed beta test, but later other platforms can join.

Call of Duty: WWII at the E3 2017

More details about multiplayer promises to be opened at the E3 2017 exhibit. For the time being, it is known that a special map will be created for multiplayer, something resembling a tower in the Destiny. Also, a new asymmetric capture mode and a new class system will appear. And, of course, the game will have a cooperative zombie mode – the Third Reich could not resist the temptation to create a cool mystical army in an attempt to reverse the course of war.

The story will rotate around the fate of the rookie of the United States 1st Infantry Division, Sergeant William Pearson, even though the game is not limited to one protagonist, and it will be possible to play as the woman in the French Resistance. Naturally, the game will show the most popular battles of the Second World War, such as the Normandy landing and the Battle of Hardenne. Most of the game will take place in the 1944-1945 year, but some of the Missions will be deployed in an earlier period to introduce the player to the heroes and lay the basis for the narrative. One of the main actors in the game – Josh Duhamel, known for “Transformers” and smaller movies.

CoD: WWII Zombie

Information about story

The scene campaign will become more personal, focused on the perception of a particular soldier, though the scale scenes are not going anywhere. Developers claim that they have done a tremendous job of making the locations and events in the game look reliable. The general tone of the Call of Duty: WW2 will be a dark, unpainted.

No more Wolverines in CoD

Automatic regeneration should be replaced by a system of closer interaction with the squad: the details are not yet revealed, but it is clear that some of the storyline’s partners will be able to heal your wounds, while others can share bullets. Distance is an important factor: if run far from the squad, then the medical care or additional supplies can be forgotten. And how it’s going to be implemented in multiplayer nobody knows yet.

Another significant innovation for the game supports the simultaneous participation of up to 48 players in multiplayer modes. Probably, this info is about “Headquarters” – the social space in which players are drawn between battles, but perhaps new modes will be able to accept more players than they have in the series.


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