TFT Meta for patch 9.14
TFT is a pretty young game so there are a lot of changes with every patch that are shaking the balance a lot. So it is a pretty common thing, to re-learn all the basics after such a huge patch. Here, in this article, I will analyze all the changes and how they will affect the meta in the TFT.
For those of us, who want just to briefly learn what this patch changed here is my short conclusion.
- Demons and Shapeshifters are S-Tier comps.
- Many champions were buffed, especially Elise.
- Gunslingers are now fun to play, thanks to the on-hit item changes.
For the rest of us, welcome to my TFT 9.14 patch analyzing, all info was gathered thanks to the https://tft-boosting.com!
AS (attack speed) is now slightly reworked
We’ve changed all champions’ attack speed ratios so that attack speed bonuses are now calculated based on a percent of the champion’s base attack speed. In short, champions with lower base attack speeds will receive less benefit from attack speed items. Certain champions and attack speed granting items have been adjusted in this patch to compensate. Champion Attack Speed Ratios: 1.0 ⇒ champion base attack speed.
This slightly nerfed Recurve Bow, but it is still S-tier item in the TFT, and even this is not changing the balance of this item. But this little change could help to bring balance in the Attack Speed of the champions. Awesome AS change that buffed all attack speed items.
In the event that you do not get an item during a PvE round, one of the minions, monsters, or epic monsters will now drop gold instead. Dragon and Elder Dragon no longer benefit from the Dragon Trait bonuses. All sorcery comps rejoice.
The first change will not bring the balance in the RNG system, but still, it would be quite a good compensation for a lack of an item. But you need to learn how to use this little bonus to gain an advantage from it because in the late game items have much more value than the gold.
And finally, Sorcerers now could kill both dragons! Yeah, it is a pure pleasure for all Sorc comp players.
Level 9 for everyone!
XP to 9: 70 ⇒ 64
So now you could reach level nine a bit earlier. Even though it will not affect 90% of your games, it is still a nice buff.
Changes of Origins and Classes
Mana burn chance: 40/60/80% ⇒ 25/50/85%
That was obvious that this buff needs to be nerfed a little. Because before there we no much need in collecting more than two demons for increased chances, but now the mana drain chance increasing dramatically. Despite the nerf, the Demons are still incredibly strong, considering the fact that the 4-demon buff was only slightly nerfed, while 6-demon buff was buffed.
Golem health: 3000 ⇒ 2500
Golem Attack damage: 200 ⇒ 100
The summon was incredibly strong, and that is why it was nerfed. Elementalists were the too powerful class, due to the extremely strong golem and quite easy-to-find champions. This is definitely a nerf of the Elementalists, but they are still quite good class to build.
Armor buff: Stacks up to 2 times ⇒ Stacks any number of times.
Guardians was a weak class, but with these infinite stacks of Armor, they could shine in some compositions. You could even gather up multiple Guardian copies and try them out. It would be interesting to experiment with them.
Improved visualization of Gunslinger AoE attacks.
Fixed some bugs where Gunslinger extra attacks could fail to fire at high attack speeds.
Extra Units Hit: 1/all ⇒ 1/2
The biggest change of the patch. Now they are not so random, but still extremely strong. The longer the game, the stronger this buff, thanks to the on-hit items. Also, bugs were fixed and now they look much more smooth.
Average gold per chest: 2 ⇒ 1.6
With the releasing a new Pirate – Twisted Fate, Riot Games decided to slightly nerf the Pirate class bonus. But with the adding one more Pirate it is much easier to build these boys. The total gold is nerfed, but not the RNG. So do not expect much from it, just take everything they will give to you.
Bugfix: Shapeshifters will now gain the correct amount of health when they transform, previously they would fail to take into account the health they gained from their star level.
Transform health gain: 100% ⇒ 60%
With the decrease of the Elise cost down to the 1 coin, the overall strength of Shapeshifters increased. Items that increasing HP, after a bug fix, now extremely useful, so you need Warmog’s Armor for the carry shapeshifter, like Shyvana or three-star Elise.
I have not looked at the champions and items, otherwise, it would be a too giant article, so I’ll add another one. Stay with me and you will read a lot of new things about Teamfight Tactics!